<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>Bevy TD Sandbox Devlog - itch.io</title><link>https://n8behavior.itch.io/bevy-td-sandbox</link><description>From scratch tower defense written in Bevy--let&#039;s see how this goes.</description><item><guid>https://n8behavior.itch.io/bevy-td-sandbox/devlog/1480415/v010-released</guid><title>v0.1.0 Released</title><link>https://n8behavior.itch.io/bevy-td-sandbox/devlog/1480415/v010-released</link><pubDate>Sun, 05 Apr 2026 19:59:07 GMT</pubDate><category>devlog</category><description><![CDATA[<p>What&#039;s New Chain Lightning Tower — new tower type that chains damage between nearby enemies Boss Waves — every 5th wave spawns a boss with a random trait (Regeneration, Armor, or Splitting) Terrai...</p>]]></description></item><item><guid>https://n8behavior.itch.io/bevy-td-sandbox/devlog/1481056/v020-released</guid><title>v0.2.0 Released</title><link>https://n8behavior.itch.io/bevy-td-sandbox/devlog/1481056/v020-released</link><pubDate>Sun, 05 Apr 2026 19:58:33 GMT</pubDate><category>devlog</category><description><![CDATA[<p>New Features Per-tower targeting modes — Closest, Lowest HP, Highest HP, and Furthest Along Path, selectable via a radial menu on each tower (#7) Tower damage &amp; repair — Brutes now attack towers...</p>]]></description></item></channel></rss>